| |
|
|
| SHORT
LINE |
|
Back edge of
the short line is midway and parallel to the front and back walls. |
| SERVICE
LINE |
|
Front edge of
the service line is parallel with and five feet in front of the back
edge of the short line. |
| SERVICE
ZONE |
|
Five foot
area between the outer edges of the short line and the service line. |
| SERVICE
BOXES |
|
Located at
each end of the service zone and are designated by lines parallel
with the side walls. Each box is 18 inches in width. |
| RECEIVING
LINE |
|
A broken line
parallel to the short line. The back edge is five feet from
the back edge of the short line. |
| SAFETY
ZONE |
|
The five foot
area bounded by the back edges of the short line and the receiving
line which is observed only during the serve. |
| FAULTS |
|
Short
serve--ball bounces in front of or on, second solid line of the
service area.
Long serve--ball caries to back wall before
bouncing.
Three wall serve--any served ball that
first hits the front wall and on the rebound, strikes both side
walls before bouncing.
Foot fault--player steps over the service
lines during service.
Out of court serve--any served ball that
first hits the front wall and before striking the floor, goes out of
the court.
Screen serve--a served ball that first hits
the front wall and on the rebound passes so closely to the server
that it prevents the receiver from having a clear view of the ball. |
| ACE
SERVE |
|
Serve of any
type that goes untouched by the receiver |
| DRIVE
SERVE |
|
Low, fast,
powerful serve into either rear corner |
| LOB
SERVE |
|
High, slow,
wall-hugging serve into rear corners. Often used as second
serve. |
| HIGH
LOB Z |
|
High, slow,
front wall to side wall combination that makes a "Z"
pattern as it approaches the receiver. |
| Z-SERVE |
|
Front wall to
side wall combination that makes a "Z" pattern as it
approaches the receiver. May be hit with power or softly,
depending on the desired effect. |
| RALLY |
|
Each legal
return after the serve. |
| SKIP
SHOT |
|
Ball hits the
floor before reaching the front wall. |
| KILL
SHOT |
|
Ball hits the
front wall 3 inches or lower and is unreturnable by opponent. |
| PINCH
SHOT |
|
Side wall to
front wall combination shot into either front corner 6 inches or
lower. |
| ROLLOUT
SHOT |
|
An
irretrievable shot, when the ball strikes so low on the front wall
that it rolls rather than bounces back. |
| HINDER |
|
Court
hinder--play stops when a ball strikes any part of the court
that was designated as a court hinder or when the ball takes an
abnormal bounce off a rough or irregular surface.
Ball hits opponent--when an opponent is hit
by a return shot in flight it is referred to as a dead-ball hinder.
If it is obvious that the ball did not have the velocity or correct
angle to make it to the front wall, it is not a dead-ball hinder.
Body contact with opponent--serious body
contact which prevents a player from making a return shot is called
a hinder. Incidental body contact in which the offensive
player clearly has the advantage is not a hinder.
Screen ball--any ball rebounding from the
front wall so close to the body of the defensive player that it
interferes with or prevents the offensive player from having a clear
view of the ball is a hinder. A ball that passes between the
legs of a player is not necessarily a hinder, depending on the
proximity of the players. |
| AVOIDABLE
HINDER |
|
Failure to
move--a player does not attempt to move sufficiently to allow an
opponent a shot straight to the front wall or a cross court shot
results in a point being awarded to the offensive player.
Stroke interference--occurs when a player
moves or fails to move, so that the opponent returning the ball does
not have a free, unimpeded swing. This includes
unintentionally moving in the wrong direction which prevents an
opponent from making a clear offensive shot. A point is
awarded to the offensive player.
Moving into the ball--a player moves into
the flight of the ball and is struck by the ball just played by an
opponent. A point is awarded to the offensive player. |
| TECHNICAL
FOUL |
|
Any player
using profanity, excessive arguing, physical threat or violence,
excessive or hard striking of the ball between rallies, slamming of
racquet against the walls, excessive delay of the game, or any
unsportsmanlike behavior results in one point being removed from the
offender's score. |
| WALLBANGER |
|
A racquetball
or squash player. |